HQ

SPACE MARINE HEROES

  Points WS BS S T W I A LD Save
Leader 30 4 4 4 4 1 4 2 9 3+
Commander 50 5 5 4 4 2 5 3 9 3+
Force Commander 65 5 5 4 4 3 5 3 10 3+

Options: The Hero can be given any equipment allowed from the Salamanders and Space Marine armouries.

SPECIAL RULES

Independent Character: Unless accompanied by a command squad, a Hero is an independent character and follows the independent character special rules in the Warhammer 40,000 rulebook.

Command Squad: The Hero may be accompanied by a Command Squad, see Command Squad entry for details. Note that the Hero and the Command Squad count as a single HQ choice.

 

LIBRARIAN

  Points WS BS S T W I A LD Save
Librarian 65 5 5 4 4 2 5 3 9 3+

Options: The Librarian can be given any equipment allowed from the Salamanders and Space Marine armouries.

SPECIAL RULES

Independent Character: Unless accompanied by a command squad, a Librarian is an independent character and follows the independent character special rules in the Warhammer 40,000 rulebook.

Psychic Power - Smite: The Librarian can attempt to Smite his enemy in his own shooting phase. Smite counts as a weapon and hits automatically with the following profile:

Range 12" Strength 4 AP 2 Assault 1/Blast

Command Squad: The Librarian may be accompanied by a Command Squad, see Command Squad entry for details. Note that the Librarian and the Command Squad count as a single HQ choice.

 

CHAPLAIN

  Points WS BS S T W I A LD Save
Arch- Chaplain 85 6 5 4 4 2 5 3 10 3+
Chaplain 75 5 5 4 4 2 5 3 9 3+

Weapons: Crozius arcanum and rosarius (cost of equipment included in Chaplain’s points value).

Options: The Chaplain may be given any equipment allowed from the Salamanders or Space Marine Armoury. The Thunder Hammer is a common weapon in the Salamanders Chapter, and many Chaplains use it as an alternative badge of office, reflecting Vulkan’s own Sigil of the hammer. A Chaplain may upgrade his crozius arcanum to a thunder hammer at the reduced cost of +10 pts.

SPECIAL RULES

Independent Character: Unless accompanied by a command squad, a Chaplain is an independent character and follows the independent character special rules in the Warhammer 40,000 rulebook.

Arch-Chaplain: An Arch-Chaplain may be accompanied by up to two Chaplains at the points cost indicated or by a Cult of Prometheus Squad. Note that the Arch-Chaplain and his squad count as a single HQ choice. An Arch-Chaplain may not be accompanied by a Command Squad.

Command Squad: The Chaplain may be accompanied by a Cult of Prometheus Squad or a Command Squad (not both), see Cult of Prometheus and Command Squad entries for details. Note that the Chaplain and his accompanying squad count as a single HQ choice.

 

COMMAND SQUAD

  Points/Model WS BS S T W I A LD Save
Bodyguard

18

4 4 4 4 1 4 1 9 3+
Veteran Sergeant

+12

4 4 4 4 1 4 2 9 3+

You may take a Command Squad to accompany any other HQ except Arch-Chaplains.

Squad: The Bodyguard consists of one Space Marine Sergeant and between four and nine Space Marines.

Weapons: Bolter. The Sergeant may exchange his bolter for a bolt pistol and close combat weapon for no extra points cost.

Options: Up to two Space Marines in the squad may have: missile launcher at +20 pts; heavy bolter at +15 pts; lascannon at +35 pts; flamer at +3 pts; plasma gun at +6 pts; meltagun at +10 pts. The entire squad can have frag grenades at +1 pt per model and krak grenades at +2 pts per model.

CHARACTERS

One model can be upgraded to an Apothecary, one model can be upgraded to a Techmarine, and one model can be upgraded to a Standard Bearer. Any of these can take equipment from the Space Marine and Salamanders armouries. The Sergeant can be upgraded to a Veteran Sergeant at an additional cost of 12 pts.

Terminator Honours: If the squad is led by either a Hero, Librarian or Chaplain with Terminator honours and already has a Veteran Sergeant then the rest of the squad may have Terminator honours at an additional cost of +10 pts per model.

Transport vehicle: The entire squad may be mounted in a Rhino (+50 pts), Razorback (+70 pts) or Landraider (250 pts).

 

CULT OF PROMETHEUS

  Points/Model WS BS S T W I A LD Save
Deacon

28

4 4 4 4 1 4 1 9 3+
Canonate-Sergeant

+12

4 4 4 4 1 4 2 9 3+

You may take a Cult of Prometheus Squad to accompany a Chaplain or Arch-Chaplain.

Squad: The Bodyguard consists of one Deaconate-Sergeant and four Deacons.

Weapons: Crozius arcanum, frag grenades and bolt pistol.

Options: Up to two members of the squad may replace their weapons with flamers at no additional points cost. The squad may have krak grenades at +2 pts per model or melta bombs +4 pts per model. One model of the Cult can be upgraded to a Cult Standard Bearer. The Deaconate-Sergeant can be upgraded to a Canonate-Sergeant at an additional cost of 12 pts. Both Canonate-Sergeant and Standard Bearer may only take items of wargear from the Salamanders armoury.

Terminator Honours: If the squad is led a Canonate-Sergeant with Terminator Honours then the rest of the squad may have Terminator honours at an additional cost of +10 pts per model.

Transport vehicle: The entire squad may be mounted in a Rhino (+50 pts), ‘Scourge’ Class Razorback (+75pts), Razorback (+70 pts) or Landraider (250 pts).

Special: If the Cult of Prometheus Squad is led by a Chaplain, both choices count as a single HQ option. Note that the unit may only be led or joined by a Chaplain and that there may only be a single unit in the army.


Back to Codex: Salamanders

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