Painting and Converting a Salamanders Army

The Salamanders Space Marines paint their power armour a dark green, similar to that used by the Dark Angels. The Chapter symbol is a golden yellow Salamander head and can be found in the (ancient) Space Marine painting guide which used to come with Citadel colour paint sets. Cult of Prometheus figures paint their power armour as described in the conversion ideas section. Parts such as the Ravenwing metal flamer arm and Sisters of Battle heavy flamer can be used to create some of the Salamanders weapon options. Bear in mind that all Salamanders are from afro-Caribbean stock and as such have deep brown skins. Try erring on the lighter side in order to provide contrast with the dark green armour. White eyes with small irises and white teeth are a good way of bringing the faces to life. The Salamanders Apothecaries have distinctively painted armour, as described in the Chapter’s history; the left arm and left-hand side of helmet are painted red, right shoulder pad and right-hand side of the helmet are white and the remainder of the armour is Chapter green. Techmarines and Librarians are painted as you expect in any Chapter.

 

Conversion ideas

Chaplains: The appearance of your Chaplain depends on his position and the army composition. If the army is predominantly composed of standard Salamanders Marines, then a Battle Company Chaplain is more likely to be included, and as such a standard Chaplain model can be used. If the army is commanded by the Cult of Prometheus, there are more possibilities for conversion.

High Deacon (Special Character Orisha Kiya): Use the body of Ahriman and file down the shoulder pads. Remove the lower third of the Black Staff and the staff top. Replace the staff top with the top of the WHFB Imperial Banner pole 020204312 ‘D’. Use Chaos Terminator Champion Head 2 (010201503), cut off top-knot. Replace the bolt pistol with a plasma pistol from the assault marines sprue. Paint the power armour black. Tabard is white with yellow edging and Chapter green robes. Chapter symbol is yellow on chapter green.

Chaplain Xavier: Legion of the Damned Sergeant 1. File off bones on legs. Remove chainsword above hand with clippers and replace with hammer of dwarf clansman 12 (020503354). Take the wings from Kragg the Grim’s banner pole (020500802) and attach them to the sides of the hammer. Paint black with Chapter green shoulder pad, marking of Vulkan’s Sigil.

Arch-Chaplain: Base on body of Commander Azrael. File off Dark Angels detailing. Remove Power sword above the hand and replace with crozius arcanum from Chaplain in terminator armour. Add some fine chain looping around the waist. Replace left arm with plastic assault marine arm with bolt pistol. Paint power armour black. Tabard is white with yellow edging. Chapter symbol yellow on chapter green.

Chaplain-Academia: Codicer 2 (010107301), remove head and force weapon. Replace force weapon with crozius arcanum and model tabard over chest plate. File off librarian details. Add plastic left arm with bolt pistol. Add Chaplain helmet from bike stowage (010107601). Paint power armour black with white tabards. Chapter symbol yellow on chapter green.

Battle Company Chaplain: Use standard Chaplain models painted as standard.

Canonate-Sergeant: Veteran Sergeant 1 with bionic eye. Model on tabard, remove power axe head and replace with crozius arcanum. Paint white with a chapter green tabard with yellow edging. Chapter symbol is green on yellow.

Deacons and Deconate-Sergeant: Use a plastic assault squad sprue without jump packs. Model tabards onto the marines and add as many bare heads as possible. Replace chainswords with crozius arcanum. Paint the Deacons white with green tabards. Any Deacons with helmeted heads have a black skull painted on the forehead. Chapter symbols are yellow on chapter green shoulder pads. The Deaconate-sergeant has yellow shoulder pads with green chapter symbol and carries a back banner.

Exonerator Dreadnought: Normal Dreadnought model. Replace heavy weapon with heavy flamers from Sisters of Battle Immolator. Paint black with yellow Chapter symbol.

Scourge Razorback: Move Razorback turret and top plate to the front of the Rhino chassis. Replace weaponry with Immolator heavy flamers. Paint in Chapter colours.

Heavy flamer marines: To give a marine a heavy flamer, take the devestator with heavy bolter and replace with Sisters of Battle Heavy flamer. Some cutting of hands to position may be required. Take the Sisters of Battle heavy flamer backpack and cut away the fuel tanks. Glue the fuel tanks onto the Marine’s backpack.

 

Special Characters

Shapaka: Wolf Scout Sergeant 3 (01010603). File off Space Wolf detailing or model over it to make lizard skin. Thin layer of modelling putty over hair and stipple to look like an afro. Remove bolt pistol magazine and glue a plasma pistol to the underside. Reattach the magazine underneath the plasma pistol. Use extras from the Space Marine sprues to give Shapaka an Auspex and loads of grenades. Paint highly camouflaged.

Anutha: Space Marine Captain from Command Squad boxed set. Remove left arm just below elbow joint. Remove Interrogator Chaplain Asmodai’s lower arm, clip off the crozius arcanum above the hand. Replace with the terminator thunder hammer. Model the electric cabling from the thunder hammer to the underside of Asmodai’s glove. Pin the completed lower arm to the marine captain. Remove the Captain’s head with clippers. Take the head from Chaplain 3 used earlier for Xavier and attach to the body. Model over the bionic skull to produce Anutha’s devotion branding. A good way to do this is to find some detailing such as an Imperial Eagle or skull and press them into modelling putty on the head. Remove the storm bolter from the captain’s right hand, leaving the strap. Scratch build a bolter-flamer using a spare bolter from the tactical marine sprue and the metal flamer arm. The metal strap can be reattached to the gun (it may require gentle bending). Attach Azrael’s backpack with a plastic banner top. Firecrest can be represented by an appropriate lizard model (although the Lizardmen Salamander is too large, and the Lizard Swarm models a little small - any suggestions?).

Paint Anutha in normal Salamander scheme with a deep red cloak. Firecrest should be a fiery orange or something similar to complement the darkness of Anutha’s armour.


Back to Codex: Salamanders

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