CHAPTER MASTER ANUTHA
LORD OF THE SALAMANDERS.....................145 points
Your Salamanders army may be led by Chapter Master Anutha. He is the enigmatic leader of his Chapter and piously leads his brother marines in their quest for forgiveness. If you decide to include Chapter Master Anutha in your army then he must be your army commander.
| Points | WS | BS | S | T | W | I | A | LD | Save | |
| Anutha | 145 | 5 | 5 | 4 | 4 | 3 | 5 | 4 | 10 | 2+ |
| Firecrest | - | - | 3 | - | - | - | - | - | - | - |
Wargear: Bolter-flamer, Thunder hammer, Artificer armour, devotion brands, Terminator honours (bonus included above), Firecrest.
SPECIAL RULES
Firecrest: Anutha is accompanied into battle by Firecrest, a talismanic salamander from the homeworld of Nocturne. The salamander issues a burning jet of flame in the firing phase with the same profile as a heavy flamer. Note that this is in addition to Anuthas own firing and must be taken using Firecrests BS. Firecrest may not be targeted separately from Anutha and is considered to be killed if Anutha is killed.
Independent Character: Unless accompanied by a command squad, Chapter Master Anutha is an independent character and follows the independent character special rules in the Warhammer 40,000 rulebook.
Command Squad: The Chapter Master Anutha may be accompanied by a Command Squad, see Command Squad entry for details. Note that the Anutha and the Command Squad count as a single HQ choice.
HIGH DEACON ORISHA KIYA
THE PURIFIER......................95 points
| Points | WS | BS | S | T | W | I | A | LD | Save | |
| Orisha Kiya | 95 | 5 | 5 | 4 | 4 | 2 | 5 | 3 | 10 | 3+ |
Orisha Kiya is one of the most devout of the Chaplaincy and High Deacon of the Cult of Prometheus. His piety and righteous fury are well known. In battle he often accompanies a Cult of Prometheus squad.
Weapons: Orisha Kiya is equipped with a Crozius Arcanum, rosarius and a plasma pistol.
SPECIAL RULES
Independent Character: Unless accompanied by a Cult squad, a Orisha Kiya is an independent character and follows the independent character special rules in the Warhammer 40,000 rulebook.
Never Falls Back: Orisha Kiya never falls back due to his unshakeable faith in the Emperor. If called upon to take a Fall Back test, he automatically passes it without the dice needing to be rolled. If attacked by a weapon or creature that causes troops to fall back without a test, then the instructions to fall back are ignored. This also applies to any unit led by Orisha Kiya.
Cult Squad: Orisha Kiya may be accompanied by a Cult of Prometheus Squad, see Cult of Prometheus Squad entry for details. Note that the Orisha Kiya and the Cult Squad count as a single HQ choice.
SHAPAKA
THE PATHFINDER....................60 points
The Salamanders are unusual among Space Marine Chapters in their inclusion among the Tenth Scout Company of a rank they call the Pathfinder. This role is given to one of the most promising recruited scouts and he takes it upon himself to learn all he can of infiltration and, to a certain extent, guerrilla warfare. The Pathfinder never becomes a full marine but sacrifices his lifespan and skills to the training of the new recruits and scouts.
| Points | WS | BS | S | T | W | I | A | LD | Save | |
| Shapaka | 60 | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 4+ |
A Salamanders army may be joined by Shapaka the Pathfinder, he replaces the Sergeant in any Scout squad. He must be used exactly as described below, and may not be given any additional equipment. He can only be used in battles where both players have agreed to the use of special characters.
Wargear: Combi-pistol, frag and krak grenades, close combat weapon, Auspex.
SPECIAL RULES
Combi-pistol: The Combi-pistol utilises the same technology as bolter combi-weapons and comprises a bolt pistol and plasma pistol. The bolt pistol may be fired any number of times during the game, but the plasma pistol may only be fired once.
Guerrilla Warfare: This ability allows a variety of mines and traps to be secretly set up on the anywhere outside the oppositions deployment zone. Note down 3 markers on the battlefield, if any unit moves over the markers, a booby trap with the same profile as a frag grenade is set off.
Scout: Shapaka is subject to the infiltrators and move through cover rules as are all scouts.
CHAPLAIN XAVIER.............165 points
As detailed in the Space Marine Codex. In addition to the rules stated in the Codex, Chaplain Xavier may be accompanied by a Cult of Prometheus Squad as his command squad entry. He is also subject to the special rules concerning Salamanders.