+++Oddboyz+++Oddboyz all possess an intuitive understanding of complex matters. It appears that bound up within an Ork's genetic structure are artificial DNA strands that carry knowledge. As an Ork matures any latent knowledge inherent in his genetic structure starts to make itself felt, and he assumes a role in society to which he is best suited. These are theMekboyz, Painboyz, Runtherdz, Weirdboyz, Brewboyz, Diggerz, Sumboyz, Yellerz, etc. Ork oddboyz are identical in physical make-up to their unspecialized mates. What denotes their difference, is that Oddboyz will always have their gear, which is specialized to their role in Orkish society. For example, a Painboy will be found with his toof pulla'z along with other large, bloodied Orkish medical equipment (a large hammer works well). Oddboyz can generally be found in Ork camps with their own special establishments. The only exception to this is the copper towers of the Weirdboyz and the roaming bands of deranged Madboyz. Oddboyz are a result of the long-term planning of the ancient Brain Boyz. Knowing that their time was limited, the Brain Boyz implanted knowledge directly into Ork DNA. This allows for the Ork race to call upon a vast range of abilities without ever having trained or studied. The end results can be interesting to say the least. Outside of the normal Ork lust for war, Oddboyz Develop the skills and abilities necessary to carry on their role in Ork society. Mekboyz are Mechanically-inclined, Painboyz 'fix-up' Orks, Runtherdz herd. Weirdboyz focus the Ork psionic potential, Brewboyz brew, Diggerz dig, Sumboyz sum, and Yellerz yell... " Dat's da toof... wadda mean it still 'urtz, let's 'ave a nudder look..."
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