Don asked:
1) In the section or listing for the Hvy Infantry it says: "Half the unit may have swords, lt. armor and bows, the other half may have swords, lt. armor, thrusting spears...". Then it goes on, "Models in a unit can have different weapon combinations." Does this mean they CAN have it at my option or do they HAVE to split the unit with different weapons? I would say it is at my discretion, right? I can have all spears _OR_ bows if I choose.
Answer: Strictly by the list (and by history) you should have a mix of models in a unit. However, I really doubt that anybody would have a problem with you fielding a unit where all of the models are armed with the same weapon combinations, but had half of them 'counting as' being armed with a different set of weapons.
2) These above guys are all considered to be based on 20mm bases, right? We play line troops are 20mm, lt. infantry and skirmishers are 25mm. So 20mm for these bowmen too?
Answer: Yes.
3) In the area for Armored Archers & Slingers... It says: "Slingers may fire even if not in skirmish formation." Does this mean EVERYONE in that section is considered Lt. infantry? I would assume so from reading this but no where does it say they are Lt. Infantry. That would mean for someone like me, I'd have to have two separate archer types painted up, 20mm and 25mm dudes. It ain't a problem but I just want to know now before I go ahead with these guys.
Answer: The troops are _not_ considered to be light infantry.
What happens if you fall back in good order but roll enough movement to take you over the table edge? do you reform at the table edge or leave the table?
Phil wrote the following reply, and I couldn't have said it better myself!
"The guiding rule here is that 'things happen when they happen'. That means that since FBIGO happens at the end of the flee move, that's when it happens. Since troops who have fled off table have fled off table, and cannot come back, they may rally in some other mythical place, but they can't come back."
Jervis