Armies Of Antiquity
Inside front cover: Gousalves
should be amended to Gonsalves.
Inside front cover: The Battle of Cremona is
attributed to Tacticus instead of Tacitus.
P1, How To Use The Army Lists: It is
possible to take units from other army lists as allies. Units from different lists
in the same army may only benefit from the army general or army standard being within
12" if it from their own list. Characters may not join units from a different list
nless the army list notes otherwise (e.g. Roman characters may do so).
P8, Trojan War: The general and any heroes must
ride in chariots, bought at additional cost from the Chariotry section of the list.
P13, Achaemenid Persians Spara Bearers:
Change the second and forth bullets as follows: A unit that remains stationary
in the movement phase may set up a spara barrier. A spara barrier is knocked down if the
unit moves or at the end of the first round of combat that it fights (whether it wins or
loses). Also, note that a spara barrier counts as an obstacle, so units fighting across
them or defending behind them may not use their rank bonus in the first round of
combat.
P14, Achaemenid Persians Allies: The Persian
army may include allied troops from the Ancient Greek army list as part of their Special
Troops allocation.
P14, Ancient Greek: The army general may be
upgraded to a Spartan army general at a cost of +25 pts. Spartan army generals are drilled
and stubborn. Elephants, scythed and heavy chariots may charge the front of a phalanx,
light chariots may not.
P16, Alexander & His Successors: Unengaged
models in a wedge may only use their attacks against an enemy unit that was charged by the
wedge. Hypaspists may be given light armour at +2 pts per model. Elephants, scythed and
heavy chariots may charge the front of a phalanx, light chariots may not. Also, please
note that the rules for the Macedonian phalanx are meant to be different to those
of the Ancient Greek phalanx. The change represents the professionalism of Macendonian and
Successor phalangites compared to the citizen militia that made up a typical Ancient Greek
phalanx.
P18, Ancient Indian: The Indian Longbow was
a long and rather unwieldy weapon. Because of this models armed with longbows do not get
to shoot twice if mounted in a chariot or riding an elephant. Indian swordsmen may replace
their double-handed swords with throwing spears and javelins at no additional cost.
P25, Late Roman: The Comitatense option for
Late Roman Heavy cavalry is in fact unlimited and the 0-1 restriction should be ignored.
Heavy cavalry may replace their shield for a large shield for +1 point. In addition the
Special Rule for Heavy Cavalry should read "Cataphracts use the special rules in the
Cataphract army list." rather than the sentence that is actually printed there. Also,
please note that if you are using the Craig Davey option then the army may include units
of stubborn/drilled Guard or units of Guards using the increased profile, not both.
P30, Nomadic Hordes: A unit that uses
feigned flight and flees off the table is lost and may not return later in the battle.
P34, Saxons: The single unit of Huscarls can
have a leader, standard and so on, and these can be allocated out to units of Fryd along
with other models. If the Fryd have their own such models, then leaders work normally (+1
attack each if in contact with the enemy), but there is no additional bonus for having
multiple standards and musicians.
P40, Crusaders: Please note that Knights and
Sergeants are mounted on warhorses.. See the entries for the army general or army battle
standard for the warhorses characteristics.
P45, Samurai: Increase the cost of Samurai
Cavalry to 35 points and Samurai Infantry to 20 points. Wakato should have a Ld value of
5.
P46, Cavalry Counter-Charges: Light chariots
may counter-charge, but elephants, heavy chariots and scythed chariots may not.
P46, Falling Back In Good Order: In
circumstances where a unit would normally break automatically (if beaten in combat by
charging Norman Knights for example), then a unit will automatically fall back in good
order instead. Units that move off the table while falling back in good order are lost and
may not return.
P46, Characters in Chariots and on Elephants: A
character whose armour save is worse (after modification for shield bearers etc.) than
that of the his mount may use the mounts saving throw instead. All his other
characteristics remain the same, even if lower than those of the mount. Note that the
character and his mount fight seperately, and that the attacks characteristic
of each model is unchanged.
P46, Elephant Howdahs: The lists make no
mention of which elephants have howdahs. To resolve this, if the Elephant model (as sold)
has a howdah treat the model as having one in game terms. If no howdah is on the model it
does not gain this bonus. Converted howdahs are fine if youve got some historical
basis for giving the elephant a howdah.
P47, Ancient Britons: In section 4 replace
the third bullet point (the one that starts The player
controlling
) with the following:
- To represent the trick of the warriors in the chariot
dismounting to fight on foot, the formation counts as having a rank bonus of +1 if there
are 8-11 models in the unit, and +2 if there are 12 or more models in the unit.
P48, The Germans: Delete special rule 2; it
refers to a rule that was dropped from the Warhammer Ancient Battles rulebook. |